Wednesday, January 11, 2017

Live streaming video


1.Coevolution and coexistence:
1)TV 
2) SNS
3) Online video site


2.Metamorphosis
1) Live video on TV vs Live video on the Internet
2) Promote experience of interaction



3.Propagation :
combine SNS platforms and online video sites like YouTube 

4.Survival:
1) evolve from UGC to PGC
2) E-commerce 
3) VR

5.Opportunity and need:
1) Popularity of UGC 
2) KOL economy
3) E-commerce 



6.Delayed adoption:
1)Began in 2005 : Live on PC (such as Chatting room)
2)  From 2014: Onlive games Live
3)  From 2015: Live Apps
4)  From 2016: VR Live 

Weiting WANG 1155081820
Wuyi DENG 1155089216
Kejin WU 1155081995
Yibing SHEN 1155081938
Jingfan ZHAO 1155081873


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