- CHAI, Siyu
- LI, Yinting
- LI, Shuangyi
- LI, Wei
- ZHANG, Zhixin
#1
1. Supply and Demand Curve:
Clothing/Cosmetics and other FMCG(Fast Moving Consumer Goods). Discounts will boost sales.
Clothing/Cosmetics and other FMCG(Fast Moving Consumer Goods). Discounts will boost sales.
2. The world is flat:
kickstarter.com is a crowdsourcing website which people can promote their projects/goods online to win others' monetary support.
kickstarter.com is a crowdsourcing website which people can promote their projects/goods online to win others' monetary support.
3. Moore's Law:
The mobile network is developing faster and faster. The network technology is developing quickly, we can have easy access to 4G mobile network now.
The quality of CPU is also developing very fast.
The mobile network is developing faster and faster. The network technology is developing quickly, we can have easy access to 4G mobile network now.
The quality of CPU is also developing very fast.
4. Metcalfe's Law:
E.g., Zhihu, Dazhongdianping, etc. If existing users make comments and share their ideas, more new users will join. The value of the apps will get much higher.
E.g., Zhihu, Dazhongdianping, etc. If existing users make comments and share their ideas, more new users will join. The value of the apps will get much higher.
5. The long tail:
On video websites like Youku and Youtube, you can watch many niche films and TV dramas which won't be available through the traditional media channels.
Bilibili is also an example of the long tail economy. The main contents on Bilibili are niche animations.
On video websites like Youku and Youtube, you can watch many niche films and TV dramas which won't be available through the traditional media channels.
Bilibili is also an example of the long tail economy. The main contents on Bilibili are niche animations.
6. Freemium:
Onmyouji(阴阳师) mobile game will ask people to pay if they want to enter a high level and enjoy more features of the game.
Onmyouji(阴阳师) mobile game will ask people to pay if they want to enter a high level and enjoy more features of the game.
#2
1. 10 years later, every company could be a technology company given the fast development and adoption speed of cloud computing and big data. It's hard for a traditional company with new technologies to survive or scale.
2. Mobile apps may not exist in the future and may be changed into a better form. We can infer from the decrease of application downloads. What's more, there have already been mini apps on platforms e.g. Wechat, which could be a trait for the transformation of apps.
3. New technologies like VR/AR, AI, manless driving technology, IoT may be well adopted and new business models and entertaining contents will be created for these technologies.
1. 10 years later, every company could be a technology company given the fast development and adoption speed of cloud computing and big data. It's hard for a traditional company with new technologies to survive or scale.
2. Mobile apps may not exist in the future and may be changed into a better form. We can infer from the decrease of application downloads. What's more, there have already been mini apps on platforms e.g. Wechat, which could be a trait for the transformation of apps.
3. New technologies like VR/AR, AI, manless driving technology, IoT may be well adopted and new business models and entertaining contents will be created for these technologies.
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